What came before were games like Dragon Slayer. Did Nintendo create their game from a great void? No, of course they didn't, they just refined and redefined what was out there into an even better package. If The Legend of Zelda was a formative game that influenced the design of Metroid, ad that game then went on to give Konami inspiration for their own platform-exploration games, then we have to ask: what games influenced Zelda. If we want to get into the weeds about what led to the formation of the Metroidvania genre (and this website is all about detailing elaborate minutia), then we have to look at all the formative games that started the cascading domino effect.
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